Notas detalhadas sobre The First Berserker: Khazan
Notas detalhadas sobre The First Berserker: Khazan
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Embora desafiador para jogadores hardcore, ESTES 2 níveis por dificuldade e a variedade de mecânicas de combate e habilidades tornam o jogo conseguível para jogadores de todos os níveis.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
O visual do animaçãeste 3D no visual cel shading implementado usando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a de que ESTES jogadores sintam tais como se estivessem assistindo a uma animaçãeste.
Acompanho anime desde criancinha e é um sonho realizado trabalhar com duas DE superiores paixões da minha vida.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Ao dominar as armas e habilidades versáteis por Khazan, os jogadores podem personalizar efetivamente AS SUAS táticas de modo a conquistar diversos MODOS do chefes e navegar por cenários de combate variados.
Enquanto é normal que jogos do finesse soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou um Porreiro tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
A história do game tem uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado do traiçãeste e quem realmente foi o Enorme vilãeste dessa história sangrenta.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
You might think that's a weird The First Berserker: Khazan criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.